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The Governing Body for All Organized Wheelchair
Pool
Effective July 1, 2000"
Except when clearly contradicted by these
additional rules, the General Rules of Pocket Billiards apply.
The International Stoke Mandeville
Wheelchair Sports Federation (ISMWSF) is recognized by the World
Pool-Billiard Association (WPA), the world governing body of pocket
billiards, as governing all international competitions concerning
wheelchair pocket billiards. The ISMWSF has adopted the rules of play
within these pages except for the amendments, exceptions and alterations
stipulated below.
CUE SPORTS CLASSIFICATION
There are two (2) categories or classes for those competing in
wheelchairs, i.e.
- Those players who meet the minimal disability and who are unable
to make and sustain a functional bridge with their non-cueing hand.
- All other players who meet the minimal disability who can make and
sustain a functional bridge with the non-cueing hand.
DEFINITION OF MINIMAL DISABILITY IS;
- Amputation above the ankle.
- Decrease of muscle strength in one lower limb of at least 30
points.
- Severe mobility problems comparable with handicaps under a) and b)
of this section.
GENERAL RULES
- Players must remain seated on the cushion or seat of the
wheelchair when playing a shot. Should a players buttocks be clear of
the cushion or seat when striking the cue ball, it will be deemed a
foul.
- Feet must be kept clear of the floor, should feet or foot-plates
touch the floor when striking the cue ball, it will be deemed a foul.
- Players in class 1 may request the Referee for assistance with
rests and equipment etc.
- Below the Knee strapping is allowed to keep feet on foot-plates.
Strapping above the waist is not allowed except for medical reasons
General Rules
These general rules apply to all pocket billiard games, UNLESS
specifically noted to the contrary in the individual game rules. To
facilitate the use and understanding of these general rules, terms that
may require definition are set in italics so that the reader may refer
to the Glossary of Billiard Terms section for the exact meaning of the
term.
3.1 TABLES, BALLS, EQUIPMENT
All games described in these rules are designed for tables, balls and
equipment meeting the standards prescribed in the BCA Equipment
Specifications.
3.2 RACKING THE BALLS
When racking the balls a triangle must be used, and the apex ball is to
be spotted on the foot spot. All the balls must be lined up behind the
apex ball and pressed together so that they all have contact with each
other.
3.3 STRIKING CUE BALL
Legal shots require that the cue ball be struck only with the cue tip.
Failure to meet this requirement is a foul.
3.4 CALLING SHOTS
For games of call-shot a player may shoot any ball he chooses, but
before he shoots, must designate the called ball and called pocket. He
need not indicate any detail such as kisses, caroms, combinations, or
cushions (all of which are legal). “Any additionally pocketed ball(s) on
a legal stroke is counted in the shooter’s favor.”
3.5 FAILURE TO POCKET A BALL
If a player fails to pocket a ball on a legal shot, then the player’s
inning is over, and it is the opponent’s turn at the table.
3.6 LAG FOR BREAK
The following procedure is used for the lag for the opening break. Each
player should use balls of equal size and weight (preferably cue balls
but, when not available, non-striped object balls). With the balls in
hand behind the head string, one player to the left and one to the right
of the head spot, the balls are shot simultaneously to the foot cushion
and back to the head end of the table. The player whose ball is the
closest to the innermost edge of the head cushion wins the lag. The
lagged ball must contact the foot cushion at least once. Other cushion
contacts are immaterial, except as prohibited below. It is an automatic
loss of the lag if:
(a) The ball
crosses into the opponent’s half of the table;
(b) The ball
fails to contact the foot cushion;
(c) The ball
drops into a pocket;
(d) The ball
jumps off the table;
(e) The ball
touches the long cushion;
(f) The
ball rests within the corner pocket and past the nose of the head
cushion, or;
(g) The ball
contacts the foot rail more than once. If both players violate
automatic-loss lag rules, or if the referee is unable to determine which
ball is closer, the lag is a tie and is replayed.
3.7 OPENING BREAK SHOT
The opening break shot is determined by either lag or lot. (The lag for
break procedure is required for formal competition.) The player winning
the lag or lot has the choice of performing the opening break shot or
assigning it to the opponent.
3.8 CUE BALL ON OPENING BREAK
The opening break shot is taken with cue ball in hand behind the head
string. The object balls are positioned according to specific game
rules. On the opening break, the game is considered to have commenced
once the cue ball has been struck by the cue tip
3.9 DEFLECTING THE CUE BALL ON THE
GAME’S OPENING BREAK
On the break shot, stopping or deflecting the cue ball after it has
crossed the head string and prior to hitting the racked balls is
considered a foul and loss of turn. The opponent has the option of
receiving cue ball in hand behind the head string or passing the cue
ball in hand behind the head string back to the offending player.
(Exception: 9-Ball, see rule 5.3: “cue ball in hand anywhere on the
table”). A warning must be given that a second violation during the
match will result in the loss of the match by forfeiture. (See Rule
3.28.)
3.10 CUE BALL IN HAND BEHIND THE HEAD
STRING
This situation applies in specific games whereby the opening break is
administered or a player’s scratching is penalized by the incoming
player having cue ball in hand behind the head string. The incoming
player may place the cue ball anywhere behind the head string. The
shooting player may shoot at any object ball as long as the base of the
object ball is on or below the head string. He may not shoot at any
ball, the base of which is above the head string, unless he first shoots
the cue ball below the head string and then by hitting a rail causes the
cue ball to come back above the head string and hit the object ball. The
base of the ball (the point of the ball touching the table) determines
whether it is above or below the head string. If the incoming player
inadvertently places the cue ball on or below the head string, the
referee or the op-posing player must inform the shooting player of
improper positioning of the cue ball before the shot is made. If the
opposing player does not so inform the shooting player before the shot
is made, the shot is considered legal. If the shooting player is
informed of improper positioning, he must then reposition the cue ball.
If a player positions the cue ball completely and obviously outside the
kitchen and shoots the cue ball, it is a foul. (Refer to rule 2.21) When
the cue ball is in hand behind the head string, it remains in hand (not
in play) until the player strikes the cue ball with his cue tip. The cue
ball may be adjusted by the player’s hand, cue, etc., so long as it
remains in hand. Once the cue ball is in play per the above, it may not
be impeded in any way by the player; to do so is to commit a foul.
Additionally, if the shot fails to contact a legal object ball or fails
to drive the cue ball over the head string, the shot is a foul and the
opposing player has ball in hand according to the specific game rules.
3.11 POCKETED BALLS
A ball is considered pocketed if as a result of an otherwise legal shot,
it drops off the bed of the table into the pocket and remains there. (A
ball that drops out of a ball return system onto the floor is not to be
construed as a ball that has not remained pocketed.) A ball that
rebounds from a pocket back onto the table bed is not a pocketed ball.
3.12 POSITION OF BALLS
The position of a ball is judged by where its base (or center) rests.
3.13 FOOT ON FLOOR
Player must have at least one foot in contact with the floor at the
moment the cue tip contacts the cue ball, or the shot is a foul. Foot
attire must be normal in regard to size, shape and manner in which it is
worn.
3.14 SHOOTING WITH BALLS IN MOTION
It is a foul if a player shoots while the cue ball or any object ball is
in motion (a spinning ball is in motion).
3.15 COMPLETION OF STROKE
A stroke is not complete (and therefore is not counted) until all balls
on the table have become motionless after the stroke (a spinning ball is
in motion).
3.16 HEAD STRING DEFINED
The area behind the head string does not include the head string. Thus,
an object ball that is dead center on the head string is playable when
specific game rules require that a player must shoot at a ball past the
head string. Likewise, the cue ball when being put in play behind the
head string (cue ball in hand behind the head string), may not be placed
directly on the head string; it must be behind it.
3.17 GENERAL RULE, ALL FOULS
Though the penalties for fouls differ from game to game, the following
apply to all fouls:
(a) Player’s
inning ends;
(b) If on a
stroke, the stroke is invalid and any pocketed balls are not counted to
the shooter’s credit, and;
(c) Any
ball(s) is re-spotted only if the rules of the specific game require it.
3.18 FAILURE TO CONTACT OBJECT BALL
It is a foul if on a stroke the cue ball fails to make contact with any
legal object ball first. Playing away from a touching ball does not
constitute having hit that ball.
3.19 LEGAL SHOT
Unless otherwise stated in a specific game rule, a player must cause the
cue ball to contact a legal object ball and then:
(a) Pocket a numbered ball, or;
(b)
Cause the cue ball or any numbered ball to contact a cushion or
any part of the rail. Failure to meet these requirements is a foul.
3.20 CUE BALL SCRATCH
It is a foul (scratch) if on a stroke, the cue ball is pocketed. If the
cue ball touches an object ball that was already pocketed (for example,
in a pocket full of object balls), the shot is a foul.
3.21 FOULS BY TOUCHING BALLS
It is a foul to strike, touch or in any way make contact with the cue
ball in play or any object balls in play with anything (the body,
clothing, chalk, me- mechanical bridge, cue shaft, etc.) except the cue
tip (while attached to the cue shaft), which may contact the cue ball in
the execution of a legal shot. Whenever a referee is presiding over a
match, any object ball moved during a standard foul must be returned as
closely as possible to its original position as judged by the referee,
and the incoming player does not have the option of restoration. (Also
see Rule 1.16.)
3.22 FOUL BY PLACEMENT
Touching any object ball with the cue ball while it is in hand is a
foul.
3.23 FOULS BY DOUBLE HITS
If the cue ball is touching the required object ball prior to the shot,
the player may shoot toward it, providing that any normal stroke is
employed. If the cue stick strikes the cue ball more than once on a
shot, or if the cue stick is in contact with the cue ball when or after
the cue ball contacts an object ball, the shot is a foul. (See Rule
2.20. for judging this kind of shot.) If a third ball is close by, care
should be taken not to foul that ball under the first part of this rule.
3.24 PUSH SHOT FOULS
It is a foul if the cue ball is pushed by the cue tip, with contact
being maintained for more than the momentary time commensurate with a
stroked shot. (Such shots are usually referred to as push shots.)
3.25 PLAYER RESPONSIBILITY FOULS
The player is responsible for chalk, bridges, files and any other items
or equipment he brings to, uses at, or causes to approximate the table.
If he drops a piece of chalk, or knocks off a mechanical bridge head, as
examples, he is guilty of a foul should such an object make contact with
any ball in play (or the cue ball only if no referee is presiding over
the match).
3.26 ILLEGAL JUMPING OF BALL
It is a foul if a player strikes the cue ball below center (“digs under”
or “lofts” the cue ball) and intentionally causes it to rise off the bed
of the table in an effort to clear an obstructing ball. Such jumping
action may occasionally occur accidentally, and such “jumps” are not to
be considered fouls on their face; they may still be ruled foul strokes,
if for example, the ferrule or cue shaft makes contact with the cue ball
in the course of the shot.
3.27 JUMP SHOTS
Unless otherwise stated in rules for a specific game it is legal to
cause the cue ball to rise off the bed of the table by elevating the cue
stick on the shot, and forcing the cue ball to rebound from the bed of
the table. Any miscue when executing a jump shot is a foul.
3.28 BALLS JUMPED OFF TABLE
Balls coming to rest other than on the bed of the table after a stroke
(on the cushion top, rail surface, floor, etc.) are considered jumped
balls. Balls may bounce on the cushion tops and rails of the table in
play without being jumped balls if they return to the bed of the table
under their own power and without touching anything not a part of the
table. The table shall consist of the permanent part of the table
proper. (Balls that strike or touch anything not a part of the table,
such as the light fixture, chalk on the rails and cushion tops, etc.,
shall be considered jumped balls even though they might return to the
bed of the table after contacting items which are not parts of the table
proper). In all pocket billiard games, when a stroke results in the cue
ball or any object ball being a jumped ball off the table, the stroke is
a foul. All jumped object balls are spotted (except in 8 and 9-Ball)
when all balls have stopped moving. See specific game rules for putting
the cue ball in play after a jumped cue ball foul.
3.29 SPECIAL INTENTIONAL FOUL PENALTY
The cue ball in play shall not be intentionally struck with anything
other than a cue’s attached tip (such as the ferrule, shaft, etc.).
While such contact is automatically a foul under the provisions of Rule
3.19, if the referee deems the contact to be intentional, he shall warn
the player once during a match that a second violation during that match
will result in the loss of the match by forfeiture. If a second
violation does occur, the match must be forfeited.
3.30 ONE FOUL LIMIT
Unless specific game rules dictate otherwise, only one foul is assessed
on a player in each inning; if different penalties can apply, the most
severe penalty is the factor determining which foul is assessed.
3.31 BALLS MOVING SPONTANEOUSLY
If a ball shifts, settles, turns or otherwise moves “by itself,” the
ball shall remain in the position it assumed and play continues. A
hanging ball that falls into a pocket “by itself” after being motionless
for 5 seconds or longer shall be replaced as closely as possible to its
position prior to falling, and play shall continue. If an object ball
drops into a pocket “by itself” as a player shoots at it, so that the
cue ball passes over the spot the ball had been on, unable to hit it,
the cue ball and object ball are to be replaced to their positions prior
to the stroke, and the player may shoot again. Any other object balls
disturbed on the stroke are also to be replaced to their original
positions before the shooter replays.
3.32 SPOTTING BALLS
When specific game rules call for spotting balls, they shall be replaced
on the table on the long string after the stroke is complete. A single
ball is placed on the foot spot; if more than one ball is to be spotted,
they are placed on the long string in ascending numerical order,
beginning on the foot spot and advancing toward the foot rail. When
balls on or near the foot spot or long string interfere with the
spotting of balls, the balls to be spotted are placed on the extension
of the long string “in front” of the foot spot (between the foot spot
and the center spot), as near as possible to the foot spot and in the
same numerical order as if they were spotted “behind” the foot spot
(lowest numbered ball closest to the foot spot)..

3.33 JAWED BALLS
If two or more balls are locked between the jaws or sides of the pocket,
with one or more suspended in air, the referee shall inspect the balls
in position and follow this procedure: he shall visually (or physically
if he desires) project each ball directly downward from its locked
position; any ball that in his judgement would fall in the pocket if so
moved directly downward is a pocketed ball, while any ball that would
come to rest on the bed of the table is not pocketed. The balls are then
placed according to the referee’s assessment, and play continues
according to specific game rules as if no locking or jawing of balls had
occurred.
3.34 ADDITIONAL POCKETED BALLS
If extra balls are pocketed on a legal scoring stroke, they are counted
in accord with the scoring rules for the particular game.
3.35 NON-PLAYER INTERFERENCE
If the balls are moved (or a player bumped such that play is directly
affected) by a non-player during the match, the balls shall be replaced
as near as possible to their original positions immediately prior to the
incident, and play shall resume with no penalty on the player affected.
If the match is officiated, the referee shall replace the balls. This
rule also applies to “act of God” interferences, such as earthquakes,
hurricanes, light fixture falling, power failures, etc. If the balls
cannot be restored to their original positions, replay the game with the
original player breaking. This rule is not applicable to 14.1 Continuous
where the game consists of successive racks: the rack in progress will
be discontinued and a completely new rack will be started with the
requirements of the normal opening break (players lag for break).
Scoring of points is to be resumed at the score as it stood at the
moment of game disruption.
3.36 BREAKING SUBSEQUENT RACKS
In a match that consists of short rack games, the winner of each game
breaks in the next. The following are common options that may be
designated by tournament officials in advance:
(a) Players
alternate break.
(b) Loser
breaks.
(c) Player
trailing in game count breaks the next game.
3.37 PLAY BY INNINGS
During the course of play, players alternate turns (innings) at the
table, with a player’s inning ending when he either fails to legally
pocket a ball, or fouls. When an inning ends free of a foul, the
incoming player accepts the table in position.
3.38 OBJECT BALL FROZEN TO CUSHION OR
CUE BALL
This rule applies to any shot where the cue ball’s first contact with a
ball is with one that is frozen to a cushion or to the cue ball itself.
After the cue ball makes
contact with the frozen object ball, the shot must result in either:
(a) A ball
being pocketed, or;
(b) The cue
ball contacting a cushion, or;
(c) The
frozen ball being caused to contact a cushion attached to a separate
rail, or;
(d) Another
object ball being caused to contact a cushion with which it was not
already in contact. Failure to satisfy one of those four requirements is
a foul. (Note: 14.1 and other games specify additional requirements and
applications of this rule; see specific game rules.) A ball which is
touching a cushion at the start of a shot and then is forced into a
cushion attached to the same rail is not considered to have been driven
to that cushion unless it leaves the cushion, contacts another ball, and
then contacts the cushion again. An object ball is not considered frozen
to a cushion unless it is examined and announced as such by either the
referee or one of the players prior to that object ball being involved
in a shot.
3.39 PLAYING FROM BEHIND THE STRING
When a player has the cue ball in hand behind the head string (in the
kitchen), he must drive the cue ball to a point across the head string
before it contacts either a cushion, an object ball, or returns to the
kitchen. Failure to do so is a foul if a referee is presiding over a
match. If no referee, the opponent has the option to call it either a
foul or to require the offending player to replay the shot again with
the balls restored to their positions prior to the shot (and with no
foul penalty imposed). Exception: if an object ball lies on or outside
the head string (and is thus playable) but so close that the cue ball
contacts it before the cue ball is out of the kitchen, the ball can be
legally played, and will be considered to have crossed the head string.
If, with cue ball in hand behind the headstring and while the shooter is
attempting a legitimate shot, the cue ball accidentally hits a ball
behind the head string, and the cue ball crosses the line, it is a foul.
If with cue ball in hand behind the head string, the shooter causes the
cue ball to hit an object ball accidentally, and the cue ball does not
cross the headstring, the following applies: the incoming player has the
option of calling a foul and having cue ball in hand, or having the
balls returned to their original position, and having the offending
player replay the shot. If a player under the same conditions
intentionally causes the cue ball to contact an object ball behind the
headstring, it is unsportsmanlike conduct.
3.40 CUE BALL IN HAND FOUL
During cue ball in hand placement, the player may use his hand or any
part of his cue (including the tip) to position the cue ball. When
placing the cue ball in position, any forward stroke motion of the cue
stick contacting the cue ball will be considered a foul if not a legal
shot.
3.41 INTERFERENCE
If the non-shooting player distracts his opponent or interferes with his
play, he has fouled. If a player shoots out of turn, or moves any ball
except during his inning, it is considered to be interference.
3.42 DEVICES
Players are not allowed to use a ball, the triangle or any other
width-measuring device to see if the cue ball or an object ball would
travel through a gap, etc. Only the cue stick may be used as an aid to
judge gaps or as an aid to aligning a shot., so long as the cue is held
by the hand. To do so otherwise is a foul and unsportsmanlike conduct.
(Also see Rules 1.3, 1.4 and 2.15.)
3.43 ILLEGAL MARKING
If a player intentionally marks the table in any way (including the
placement of chalk) to assist in executing the shot, it is a foul.
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